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rockymike
Never wrestle in the mud with a pig. You'll get filthy and the pig will enjoy it.

mike mallow @rockymike

Age 42, Male

Master of Newspapers

Useless

West Virginia

Joined on 3/20/03

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rockymike's News

Posted by rockymike - October 18th, 2009


So here's another one.

Only three more scenes and then polishing. So we are looking at a roughly mid November release. If it gets out of hand past there then It'll be a January release, because too much great stuff comes out on Newgrounds in December and it'd be good to cap off the year anniversary of the first with the second.

Yeah, I def screwed up.

I'm Sick of Updates


Posted by rockymike - September 13th, 2009


Johnny Buys String, Tyler Gains Powers, Dee Terrorizes Graphics Dept. All in a day's work!
Thus is the tagline of Perpetual Workday: Tuesday.

I just want to post, so I don't have to do it in flash description later, that the sound quality has not improved much over the last one. There are a few reasons for this:

1) My dialogue was recorded the same time as the original at the radio station my wife worked at. Unfortunately she no longer works there and I am not able to go back and rerecord my lines with the same quality. A lot of the lines in this part I rushed through, and should be redone; however, there is a noticeable difference in the quality shift.

2) Everyone else voice work is recorded by means outside of my control. In fact, The remained of the lines were recorded in four different places that I know of. Moose's are the best sounding, but of course he is a professional at this type of stuff. The next series I do will consist of %100 Newgrounds based voice actors.

That's enough griping for now. The purpose of this post is to later link this to any flash review that complains about the sound quality. Nothing I can do. Sorry.


Posted by rockymike - September 9th, 2009


Happy 9-9-9! I love weird dates like that - Not as cool as 9-9-99 though.

Perpetual update: Things are running smoothly. At this rate we are looking at an October release. I hate to release something not Halloween related in October, but I think we can pull it off. Official release date will come in the next post.

Here's more Auto Tune the News and a screen cap.

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Happy 9-9-9


Posted by rockymike - August 25th, 2009


First unrelated things to get your attention. This has got to be the funniest damn thing ever!

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Typically I ramble on about certain projects until I lose interest and move on to something else. Not the case with Perpetual Workday: Tuesday. Now that production has started, it moves along at a steady pace.

Now that production time can be gauged, I would project the release date sometime between October 3 and November 20. October seems to be a busy month here, what with the highly fought over Halloween contest, but historically October has been my strongest release month.

You can become a fan of Perpetual Workday on Facebook

Below is teaser wallpaper to the next episode. Do you feel adequately teased?

Perpetual Wallpaper


Posted by rockymike - August 17th, 2009


Finally getting some work done on Perpetual Workday: Tuesday. I was waiting for Viking Bob's lines to come in before I really got started - as Viking Bob opens the episode. I've got to tell you, I wrote his lines in March and got the recorded product back this week. Between that time, I had forgotten what I wrote and thought he was ad-libbing. I laughed my ass off. Then I discovered that what he read was actually what I wrote. That's a good sign that this will be a funny episode.

As of right now, I'm putting all other projects on hold, including Patchwork Redemption. Anybody that I contacted on that project, hold tight. I may get to it soon and/or I may never get to it. If I don't, I'm sorry.

I may add mouth movement to the PW characters this time around. What does everyone think? Should they have mouths or should it be like the original PW where there is nothing?

Perpetual Delay?


Posted by rockymike - August 3rd, 2009


I apologize for gap between posts but I've been working my rear off with freelance projects and such. In two weeks my time should be opening up.

First order of business - Perpetual Workday - Tuesday. Mostly I've been waiting on the rest of the voices to get recorded. This is hard for me to accomplish because I have never met half the people I'm waiting on. I've been told it will be done soon though so here's hoping. I'd like to get something out on that by November.

Second - I didn't get anything promising on Patchwork Redemption so I'm going to shelve that for a while. Also, there's some holes in the plot that I couldn't work out. But

Third - I am considering doing something in the same vein, just with humor as that is something that I can never seem to get past. One of these days, but for now, the funny.

k bye


Posted by rockymike - June 17th, 2009


I had this really long thing written, but I've decided to cut the crap and keep it brief.

I'm developing a new series - slightly more serious fare than my usual work. I just don't have much time to assemble movies any more. That's where I need your help.

I have a pilot script together. If you happen to be someone who is and good artist and animator, have the talent but no road map to put it to good use, then this may be the project for you - especially if you are someone in school who has the kind of free time to devote yourself to the craft.

The story revolves around four spirits who have been denied entry to Heaven on a technicality, and, to gain redemption, are forced to roam the universe fighting destructive creatures and other difficult tasks that are handed down by a supervisory angel, who may not be exactly who they believe.
Of course none this will be immediately apparent. It will be something the viewer will have to piece together themselves as the story progresses.

What you get:

50% minimum of Newgrounds revenue, with potential for up to 75% depending on the shares of musicians and other sub-contract work.

25% cut if this is, in some glorious way, sold into the mainstream (movies, tv, etc)

Artist and Animation Credit.

If you're any good, a shot at a spot on the NG front page.

Respect and maybe a few other hidden perks that aren't apparent currently.

What I get:

25% Newgrounds revenue

Creator and Writing credits

All rights to the series except character design

To write the description blurb that would accompany the submission should it get on the Front Page and my own little comment in the artist comment section.

I would prefer the artist be someone with previous submissions on Newgrounds that I can review. I will take some time to mull over the candidates so no panicking if you hear little from me on this.

That's all. Those interested please inquire below. I'll likely post this same post in the forums later in the week.

My working title right now is "Patchwork Redemption", but I also like the ring to "No Fan of Trumpets"

Designer/Animator Wanted


Posted by rockymike - June 8th, 2009


It seems that we are making a game. My buddy Aaron, who you all know as D from F.U. (He will also play Dee in the next Perpetual Workday) is currently brushing up on his actionscripting. This puts us into position to develop our very first game tentatively titled Perpetual Fightday!

We will not be participating in Power of 3, however, as that this is our first game and we want it to get done up right. You may remember our attempt at making an F.U. game, which actually went well for a while until Luke became a dad and his attention turned to the necessary.

Anyways that's all coming around. If there's a Po3 next year maybe we'll enter into it - depending. For now Perpetual 2 moves along at a trickle, but I may be working on something else too - a mini episode while I wait for Luke to rerecord his lines for Perpetual 2.

Now to leave you with something meaningful. This is my youngest cat, Ding, expressing his distaste in being touched. At one point his claws were embedded into my wrist - much like this video is embedded into my post.

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Posted by rockymike - May 25th, 2009


I see this Power of 3 thing and I'm like Woo! Then I realize I am neither and artist, programmer or musician. I am a writer and graphic designer with competent animation skills.

The thing is, I happen to be friends with a musician and a programmer, so it is completely possible to assemble a team. They're too busy with having kids and working other projects and being generally excellent in the real world. I am the same, unfortunately. I realize with my annual summer workload that I'll never be able to release a summer project, or be part of a collab.

I was just thinking how excellent Perpetual Workday would work as a game. I can envision it being much like Double Dragon but in an office building. And instead of beating the shit out of gang members you'd be kicking the shit out of accounting. EVIL ACCOUNTING

My only regret in life is that I didn't discover Flash five years sooner. It could have been my life right now, instead of something I try to squeeze in between freelance projects.

Anyhow, Perpetual 2 is moving along at a trickle, but a trickle eventually fills the cup, so that's the best I could hope for.

My free/flash time seems to always return in September so it'll get done by year's end. And it will be excellent! That being said I'll stop talking about it. It seems that the projects that I hype up always seem to be positioned for failure.

If only I could make a game...

I Miss You Guys


Posted by rockymike - April 27th, 2009


Wheeled Warriors was the greatest thing ever when I was a kid. I had the entire toy line.
I'm not sure anyone remembers this, but I was reading of Wikipedia that the toy line was a complete and total failure. I find this shocking since I got more use out of those toys than I did any other growing up. The weapons and wheels were interchangeable with each other. Pretty bitch'n stuff at the time.
I've spent the last two hour watching pieces of episodes on Youtube. Usually when I revisit Saturday Morning Cartoons from the 80s I'm typically disappointed by what I see. Nostalgia has a way of betraying you. However, I was not disappointed by this. This stood the test of time. If only it had worked out. I'd loved for them to have finished the series before it was canceled.

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In other news, I am slowly getting back into the groove of Perpetual Workday 2. It will still be slow going for a little while, but I should have it out just in time for you to forget about the first one.
http://www.newgrounds.com/portal/view/
480326

Anyways, fun stuff.

What's happening below? Is it a house party?

No.

It's a staff meeting. Sucks to be them.

Does Anyone Remember This?